Students remember what they do far better than what they are told. NEP 2020 and CBSE encourage experiential approaches such as art-integrated, sports-integrated and toy-based learning, projects and hands-on activities.
This program shows teachers how to design experiential lessons that are purposeful, manageable and linked to learning outcomes - not activities for the sake of activity.
Who it's for
- Teachers across all stages
- Activity and co-curricular coordinators
What the program covers
The learning cycle
Experience, reflect, understand and apply - planning lessons around the cycle.
Art-integrated learning
Using art forms to teach concepts across subjects.
Sports-integrated and play-based learning
Using movement and play to build understanding.
Projects and inquiry
Planning projects with clear outcomes and fair assessment.
Low-cost resources
Using everyday materials and the local environment.
How we work
- Experience itTeachers take part in experiential activities themselves.
- DesignPlan an experiential lesson for their own subject.
- SharePeer feedback and improvement.
- AssessPlan how to assess learning from the activity.
What your school gains
- More engaging lessons
- Activities clearly tied to learning outcomes
- Deeper understanding for students
Frequently asked questions
Does experiential learning take more time?
Well-designed activities replace, not add to, parts of traditional lessons, and often save time on re-teaching.